1/16/2024 0 Comments Eu4 manpower bitslicer![]() ![]() manpower -1 This cheat would remove 1,000 manpower (-1 x 1000) from your current nation. ![]() manpower 2 This command would add 2,000 (2 x 1000) manpower to the country you are currently playing as. TLDR Regiments types should vary in manpower costs just like ships types vary in sailor cost. This command would add 5000 manpower to your current nation. Constantly rebuilding artillery regiments would be prohibitively expensive for all but the most powerful countries, and battles where a country loses most of its artillery would be much more decisive in terms of their affect on the course of a war.Īs far as my initial thoughts on this, the only real problem I could forsee would be the potential to having cavalry as being nerfed even more with a lower amount of manpower per unit, but I suppose certain combat multipliers could be changed to compensate for that. It would be more important than ever to protect artillery than before with a solid front line, since they can get easily annihilated by cavalry or the front line infantry units with such a low amount of men per artillery regiment.Ĭapturing/destroying an opposing army's field artillery was often a devastating loss in the period covered by the game. The amount of man power is 1000x the number entered (e.g. Certain countries which are low on manpower but often have very cavalry-heavy armies, such as the hordes, will not be quite as vulnerable to wars of attrition, and it won't be as difficult to build armies composed of cavalry since they would require half the amount of manpower as an army made up of mostly infantry.ģ. General Information This command adds the specified amount of manpower to the specified country tag. it would be more realistic in terms of manpower and army composition, where combat with and the total amount of regiments fighting would be the same as in the old way, but the amount of manpower devoted to each section of the army would be different, with a noticeably larger amount devoted to the infantry, which would still of course incur the majority of the casualties fighting on the front line.Ģ. I think would be beneficial to land combat for several reasons.ġ. Of course this would have no change in actual monetary cost, so for example 4 artillery units would cost an equivalent amount of manpower as 1 infantry unit, while still costing in total about 12x as much in gold. I think that adopting a similar breakdown of manpower requirements with a similar cost breakdown for the regiments like so:ġ000 manpower for each infantry regiment, 500 manpower for each cavalry regiment, and 250 for each artillery regiment. With the addition of the sailors system as naval manpower, ships of different types require different amounts of sailors for each ship, with 200 for big ships, 100 for galleys, and 50 for light ships and transports. A 20 manpower recovery boost should be 1200 and 600 recovered a month at those manpower totals. Just a bit of a pet peeve of mine as I imagine tens of thousands of men manning the guns since an artillery regiment is equal in size manpower-wise to and infantry regiment in EU4 game terms. This leads to one of those common situations late game where I have to suspend my sense of disbelief as my armies have roughly an equal amount of my military manpower devoted to artillery as I do for infantry. Army composition and regiments are just based on a flat rate of 1000 manpower per regiment no matter if it's infantry, cavalry, or artillery. ![]() You can find more info about the topic in the EU4 wiki entry on manpower.This is something which has been bothering me for most of EU4. This might give your opponent the necessary edge to conquer your lands. You will find that if you are taking heavy losses during war you will not be able to replenish your troops fast enough or raise new troops because of low manpower. To sum it up: Manpower can be a deciding factor in war. How do I raise my manpower level quickly Hi, new player here. Low manpower is one of the main reasons why you would want to recruit mercenaries. The exception to this are mercenaries, which do not drain manpower when being built or replenished. (capped by the speed with which your manpower regenerates) If you don't have enough manpower available, replenishing your troops will happen a lot slower. When your troops lose men in fights or because of attrition, they will automatically be restocked from your manpower pool. If you don't have enough manpower, you cannot raise new troops. ![]() Whenever you want to recruit a new troop, you have to "pay" 1,000 manpower. Manpower is used to recruit new troops and to reinforce armies that have suffered casualties in war. Manpower represents how many able men of military age your nation has available. Manpower is a crucial factor in creating and maintaining larger armies. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |